Drag, Scan and Drop Multiplication Problems: X-Ray Math
GAME INFO
What is the objective of the game?
The objective of X-Ray Math Multiplication is to inspect mystery boxes using an X-ray scanner to reveal hidden multiplication problems and match them to their correct answers. Players must drag the question-mark box to the inspection scanner, mentally solve the revealed equation, and then drag and drop the box onto the correct answer slot. The game features 4 levels of increasing difficulty containing 6 boxes in level 1, 9 in level 2, 12 in level 3, and 15 in level 4, introducing progressively harder equations including two-digit calculations like 4x17.Recommended age and educational level
This game is recommended for ages 8 and up (Upper Elementary, Middle School through Adults). It is tailored for elementary and middle school students mastering times tables and speed calculation, as well as teachers, parents, or tutors seeking engaging math review tools. Additionally, it offers a great mental exercise for adults and seniors looking to maintain cognitive sharpness through math practice. The primary prerequisite knowledge is basic fluency in multiplication tables and elementary multi-digit operations.How to play: single-player or multiplayer
This is a single-player game designed for independent math fluency building. However, it easily adapts into a collaborative pair activity in classroom settings, where one student operates the touchscreen or mouse controls while a partner calculates the answers mentally to dictate the correct drop zone.What do you learn with this game? Learning and skills
X-Ray Math Multiplication blends elementary Math curriculum targets with core cognitive and motor skills:- Math fluency and mental arithmetic: Random times tables review and practice solving double-digit multiplication problems (such as 4x17).
- Eye-hand coordination and motor control: Mastering drag-and-drop mechanics while processing numerical information.
- Sustained attention and visual tracking: Decoding scanned text quickly and searching the board for the corresponding answer.
- Working memory: Holding calculated mathematical values in short-term memory while selecting the destination slot.
Tips to get the most out of this game
Pedagogical challenge: Encourage students to apply mental decomposition strategies for double-digit problems. For instance, when solving 4x17, guide them to multiply 4x10 = 40 and 4x7 = 28, then add 40 + 28 = 68 before moving the box. Unplugged activity: Create a physical "X-ray machine" using a cardboard frame with a red filter and index cards with hidden math problems. Students slide cards through the filter off-screen to read the problem, solve it on paper, and place the card into the matching answer tray.Categories with Similar Games:
- DRAG and DROP Games
- Games for Tablets
- Lofgames Educational Games
- MATH Games Online
- MULTIPLICATION Games
- SUSTAINED ATTENTION games

