FEED MATH: Sushi Addition Game

GAME INFO

What is the goal of the game?

The Feed Math online game challenges players to feed a Japanese restaurant customer by selecting two sushi pieces whose values add up exactly to the target number requested. To play, you must click on the two correct addends from the dishes riding the conveyor belt before the 30-second time limit runs out. As you solve equations correctly, the customer expands and the game progresses from single-digit addition to double-digit and three-digit sums.

Recommended age and educational level

This game is recommended for ages 6 to 7 and up, making it ideal for Early and Upper Elementary Education. It serves as an engaging tool for independent student practice, as well as for math teachers, parents, and tutors looking to build addition fluency and support learners needing arithmetic reinforcement. Players require prior knowledge of basic addition principles and number combinations.

How to play: single-player or multiplayer

The standard format is single-player mode, focusing on personal bests, mental math speed, and countdown management. However, it easily converts into a collaborative team activity where one student calculates the required numbers out loud while a classmate scans the moving conveyor belt to click the matching sushi dishes on screen.

What do you learn from this game? Learning objectives and skills

This interactive math game targets core curriculum standards and executive functions:
  • Math and Mental Computation: Building speed and accuracy in addition across 1-digit, 2-digit, and 3-digit integer problems.
  • Number Decomposition: Identifying flexible addend pairs that form a requested target sum.
  • Visual Attention and Tracking: Monitoring items moving continuously across a conveyer belt under a 30-second clock.
  • Problem Solving and Time Management: Making quick numerical decisions and capitalizing on recurring items on screen.

Tips to get the most out of this game

Remind students not to panic if a needed number slips past, as the conveyor belt loops and the sushi piece will reappear shortly. For an unplugged offline activity, create paper sushi dishes marked with numbers to host a classroom "addition diner", where a student plays the customer ordering a total number and peers must serve two matching dish cards to fulfill the order.

 

Categories with Similar Games:

(4 votes, average: 4.00 out of 5)
FEED MATH: Sushi Addition Game
Video
RELATED GAMES

LEAVE A REPLY

Your email address will not be published.